#include "SnakeApple.h"

SnakeApple::SnakeApple( int x, int y, int z )
{
	this->init(x, y, z);
}

SnakeApple::SnakeApple()
{
	this->init(0,0,0);
}

int& SnakeApple::X()
{
	return this->x;
}

int& SnakeApple::Y()
{
	return this->y;
}

int& SnakeApple::Z()
{
	return this->z;
}

void SnakeApple::init( int x, int y, int z )
{
	this->x = x;
	this->y = y;
	this->z = z;
}

